
WELCOME
Welcome to my portfolio page where you can see a wide range of some of the work I have done so far.
My name is Edina Nourredine
My journey into game design has been shaped by a lifelong passion for creativity, technology, and human connection. As a child, I was deeply engaged in photography, dancing, and painting, but it was video games that truly fascinated me. I was drawn not only to their artistry, but to the systems, engineering, and invisible design decisions that make interactive experiences feel alive. I felt an undeniable pull to be part of that process, to not only enjoy games, but to help create them.
Although I initially pursued a degree in optometry out of practicality, my heart never strayed far from game design. After graduating, I took a leap of faith and moved to London in 2016 to study Game Design, eventually completing both a Bachelor’s and a Master’s degree.
Before diving into Fall Guys, I worked on Yahtzee with Buddies as a UI technical artist. I was truly grateful for the opportunity to contribute to that project and grow within the industry. After a little over a year, I transitioned to Fall Guys, where I initially continued as a technical artist before moving into a level designer role for the following two years. Being part of such a globally successful game was both surreal and deeply fulfilling. I also had the opportunity to be featured in official YouTube videos around the launch of Creative Mode and related tutorials, which remains a career highlight for me.
Over time, my curiosity naturally expanded toward AI, deep learning, and engineering. I’m currently teaching myself Python while completing fast.ai’s Practical Deep Learning course, driven by a growing fascination for intelligent systems and the ways technology can better support and empower people.
What motivates me most is the intersection between creativity and technology, creating experiences that are not only functional and engaging, but intuitive, meaningful, and deeply human.


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